Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts

Sunday, October 3, 2010

Sintel - see where machinima is headed




There have been trailers... teaser clips... artwork... stills for the last 18 months.

Now, see the 15-minute short film on YouTube; watch it in HD if you can.

No Hollywood studio was involved in the making of this film. It was realized in the studio of the Amsterdam Blender Institute by an international team of artists working collaboratively using Blender and a suite of completely free and open source software.

The Blender Foundation's budget for this was about 30,000 Euro a minute. A typical Hollywood film has a budget of a million euro a minute or more. A lot of the later parts of the film were pre-financed by advance dvd sales and donations from the general public.

[ This is a proof-of-concept and tools/process demonstration. Before you let that put you off... consider what Pixar was able to do with basically the same thing 10 years ago ]

They're going to be distributing not just the movie, but everything you need to re-create the movie (or a derivative work).

Yes, they will need writers. They will need directors. They will need musicians and seiyuu (voice actors) (although having watched plenty of animation and anime, I have to hand big kudos to the voice actors in this film- excellent emoting) and sound people.

... but they won't need megacorp cartels anymore or their stranglehold on the entertainment industry to produce Hollywood-quality films.

Van Gogh had to make his own paint because he was so poor he couldn't afford to buy it. Blender is Van Gogh's paint.

Find out about this amazing film and project: